Ground shift
On encryption, the death of ape coding, and what happens when potential outruns motivation.
Software engineer. Cloud practitioner. Interested in systems, games, and why things work.
I build software and think about systems – both the kind that run on servers and the kind that run on ideas.
Based in Portugal. Most of my time goes into cloud infrastructure, AI agents, and game design – specifically the kind of persistent, multiplayer worlds where strategy compounds over time. I keep circling back to market mechanics, game theory, and the question of how simple rules produce complex behavior.
When I am not shipping code I am probably reading philosophy (free will, emergence, meaning), tinkering with generative art, or figuring out how to turn podcast audio into something more useful. I write in Portuguese and English about whatever catches fire.
On encryption, the death of ape coding, and what happens when potential outruns motivation.
On choosing the right data structure abstraction in TypeScript.
Welcome post introducing the blog.